Interface AudioSink

    • Field Detail


        static final int SINK_FORMAT_SUPPORTED_DIRECTLY
        The sink supports the format directly, without the need for internal transcoding.
        See Also:
        Constant Field Values

        The sink supports the format, but needs to transcode it internally to do so. Internal transcoding may result in lower quality and higher CPU load in some cases.
        See Also:
        Constant Field Values

        static final int SINK_FORMAT_UNSUPPORTED
        The sink does not support the format.
        See Also:
        Constant Field Values
    • Method Detail

      • setListener

        void setListener​(AudioSink.Listener listener)
        Sets the listener for sink events, which should be the audio renderer.
        listener - The listener for sink events, which should be the audio renderer.
      • supportsFormat

        boolean supportsFormat​(Format format)
        Returns whether the sink supports a given Format.
        format - The format.
        Whether the sink supports the format.
      • getFormatSupport

        int getFormatSupport​(Format format)
        Returns the level of support that the sink provides for a given Format.
        format - The format.
        The level of support provided.
      • getCurrentPositionUs

        long getCurrentPositionUs​(boolean sourceEnded)
        Returns the playback position in the stream starting at zero, in microseconds, or CURRENT_POSITION_NOT_SET if it is not yet available.
        sourceEnded - Specify true if no more input buffers will be provided.
        The playback position relative to the start of playback, in microseconds.
      • configure

        void configure​(Format inputFormat,
                       int specifiedBufferSize,
                       int[] outputChannels)
                throws AudioSink.ConfigurationException
        Configures (or reconfigures) the sink.
        inputFormat - The format of audio data provided in the input buffers.
        specifiedBufferSize - A specific size for the playback buffer in bytes, or 0 to infer a suitable buffer size.
        outputChannels - A mapping from input to output channels that is applied to this sink's input as a preprocessing step, if handling PCM input. Specify null to leave the input unchanged. Otherwise, the element at index i specifies index of the input channel to map to output channel i when preprocessing input buffers. After the map is applied the audio data will have outputChannels.length channels.
        AudioSink.ConfigurationException - If an error occurs configuring the sink.
      • play

        void play()
        Starts or resumes consuming audio if initialized.
      • handleDiscontinuity

        void handleDiscontinuity()
        Signals to the sink that the next buffer may be discontinuous with the previous buffer.
      • handleBuffer

        boolean handleBuffer​(ByteBuffer buffer,
                             long presentationTimeUs,
                             int encodedAccessUnitCount)
                      throws AudioSink.InitializationException,
        Attempts to process data from a ByteBuffer, starting from its current position and ending at its limit (exclusive). The position of the ByteBuffer is advanced by the number of bytes that were handled. AudioSink.Listener.onPositionDiscontinuity() will be called if presentationTimeUs is discontinuous with the last buffer handled since the last reset.

        Returns whether the data was handled in full. If the data was not handled in full then the same ByteBuffer must be provided to subsequent calls until it has been fully consumed, except in the case of an intervening call to flush() (or to configure(Format, int, int[]) that causes the sink to be flushed).

        buffer - The buffer containing audio data.
        presentationTimeUs - The presentation timestamp of the buffer in microseconds.
        encodedAccessUnitCount - The number of encoded access units in the buffer, or 1 if the buffer contains PCM audio. This allows batching multiple encoded access units in one buffer.
        Whether the buffer was handled fully.
        AudioSink.InitializationException - If an error occurs initializing the sink.
        AudioSink.WriteException - If an error occurs writing the audio data.
      • isEnded

        boolean isEnded()
        Returns whether playToEndOfStream() has been called and all buffers have been processed.
      • hasPendingData

        boolean hasPendingData()
        Returns whether the sink has data pending that has not been consumed yet.
      • setPlaybackParameters

        void setPlaybackParameters​(PlaybackParameters playbackParameters)
        Attempts to set the playback parameters. The audio sink may override these parameters if they are not supported.
        playbackParameters - The new playback parameters to attempt to set.
      • setSkipSilenceEnabled

        void setSkipSilenceEnabled​(boolean skipSilenceEnabled)
        Sets whether silences should be skipped in the audio stream.
      • getSkipSilenceEnabled

        boolean getSkipSilenceEnabled()
        Returns whether silences are skipped in the audio stream.
      • setAudioAttributes

        void setAudioAttributes​(AudioAttributes audioAttributes)
        Sets attributes for audio playback. If the attributes have changed and if the sink is not configured for use with tunneling, then it is reset and the audio session id is cleared.

        If the sink is configured for use with tunneling then the audio attributes are ignored. The sink is not reset and the audio session id is not cleared. The passed attributes will be used if the sink is later re-configured into non-tunneled mode.

        audioAttributes - The attributes for audio playback.
      • setAudioSessionId

        void setAudioSessionId​(int audioSessionId)
        Sets the audio session id.
      • setAuxEffectInfo

        void setAuxEffectInfo​(AuxEffectInfo auxEffectInfo)
        Sets the auxiliary effect.
      • enableTunnelingV21

        void enableTunnelingV21()
        Enables tunneling, if possible. The sink is reset if tunneling was previously disabled. Enabling tunneling is only possible if the sink is based on a platform AudioTrack, and requires platform API version 21 onwards.
        IllegalStateException - Thrown if enabling tunneling on platform API version < 21.
      • disableTunneling

        void disableTunneling()
        Disables tunneling. If tunneling was previously enabled then the sink is reset and any audio session id is cleared.
      • setVolume

        void setVolume​(float volume)
        Sets the playback volume.
        volume - Linear output gain to apply to all channels. Should be in the range [0.0, 1.0].
      • pause

        void pause()
        Pauses playback.
      • flush

        void flush()
        Flushes the sink, after which it is ready to receive buffers from a new playback position.

        The audio session may remain active until reset() is called.

      • experimentalFlushWithoutAudioTrackRelease

        void experimentalFlushWithoutAudioTrackRelease()
        Flushes the sink, after which it is ready to receive buffers from a new playback position.

        Does not release the AudioTrack held by the sink.

        This method is experimental, and will be renamed or removed in a future release.

        Only for experimental use as part of MediaCodecAudioRenderer.experimentalSetEnableKeepAudioTrackOnSeek(boolean).

      • reset

        void reset()
        Resets the renderer, releasing any resources that it currently holds.