Interface GlShaderProgram.OutputListener
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- Enclosing interface:
- GlShaderProgram
public static interface GlShaderProgram.OutputListenerListener for output-related video frame processing events.This listener can be called from any thread.
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Method Summary
All Methods Instance Methods Default Methods Modifier and Type Method Description default voidonCurrentOutputStreamEnded()Called when theGlShaderProgramwill not produce further output frames belonging to the current output stream.default voidonOutputFrameAvailable(GlTextureInfo outputTexture, long presentationTimeUs)Called when theGlShaderProgramhas produced an output frame.
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Method Detail
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onOutputFrameAvailable
default void onOutputFrameAvailable(GlTextureInfo outputTexture, long presentationTimeUs)
Called when theGlShaderProgramhas produced an output frame.After the listener's owner has processed the output frame, it must call
GlShaderProgram.releaseOutputFrame(GlTextureInfo). The output frame should be released as soon as possible, as there is no guarantee that theGlShaderProgramwill produce further output frames before this output frame is released.- Parameters:
outputTexture- AGlTextureInfodescribing the texture containing the output frame.presentationTimeUs- The presentation timestamp of the output frame, in microseconds.
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onCurrentOutputStreamEnded
default void onCurrentOutputStreamEnded()
Called when theGlShaderProgramwill not produce further output frames belonging to the current output stream. May be called multiple times for one output stream.
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